A battlefield prefab (prefab variant of BattefieldBase) contains not only the visuals (forest, desert, ocean,…) but also the different formations used for enemies


In the example above (default formations):
The same logic applies to the Enemy formations.
The battlefield also contains the default battle camera. Currently it’s just a rotating camera which can be replaced with a static one or a more complex setup if required. This POV is overriden when ability montages are played. Check Ability Montage