Doors allow the player teleportation across the level without having rooms placed together. They also can play a transition animation.
Press the Door button on the toolbox

By default, doors have no visuals.

Select your door and add a StaticMesh component to it to add the door visuals


Create a second door where this one should teleport to or duplicate the existing one.
To establish a relationship between the doors, each door should reference each other in the ExitDoor variable on the Details panel


The doors should now work.