This package requires at least Unity 6000.0.46f1
There is a demo scene in HorrorEngine/AddOns/NPCCompanion/Scenes/NPCScene
The scene contains an NPC that will spawn at startup. The can interact and

Drag and drop the prefab NPCSpawnPoint located in HorrorEngine/AddOns/NPCCompanion/Prefabs/ into your scene.
Assign the prefab to Spawn on the NPCSPawnPoint component

There are 2 types of NPC included.
Before creating a new NPC, make sure you import your NPC model correctly with its Rig set to Humanoid and using the correct Avatar.

It’s recommended (probably necessary) that your NPC shares the same rig than the main character. This ensures all equipped attachments, such as weapons, work in the same way for the NPC. If your NPC will use its own weapons, and you’re not planning to allow the player to transfer equipment to the NPC, this can be ignored.
A new NPC can be created using the New actor wizard located in the top bar Horror Engine→Wizards→New Actor
